The following tables list the members exposed by BaseEditorClientEvents.
Name | Description | |
---|---|---|
Blur | Event which is raised when input field of editor loses focus. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
Focus | Event which is raised when input field of editor gets focus. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
KeyDown | Event which is raised on keydown event. Return false in order to cancel key action. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.key to obtain value of keyCode. | |
KeyPress | Event which is raised on keypress event. Return false in order to cancel key action. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.key to obtain value of keyCode. | |
KeyUp | Event which is raised on keyup event. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.key to obtain value of keyCode. | |
MouseDown | Event which is raised on mousedown event. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
MouseMove | Event which is raised on mousemove at any part of editor including drop-down list. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
MouseOut | Event which is raised on mouseout at any part of editor including drop-down list.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
MouseOver | Event which is raised on mouseover at any part of editor including drop-down list. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
MouseUp | Event which is raised on mouseup event. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.element to obtain a reference to the event target. Use ui.editorInput to get a reference to the editor field. | |
Rendered | Event which is raised after rendering of the editor completes. Function takes arguments evt and ui.
Use ui.owner to get a reference to the editor performing rendering. Use ui.element to get a reference to the editor element. | |
Rendering | Event which is raised before rendering of the editor completes. Function takes arguments evt and ui.
Use ui.owner to get a reference to the editor performing rendering. Use ui.element to get a reference to the editor element. | |
ValueChanged | Event which is raised after the editor value is changed. It can be raised after loosing focus or on spin events. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.newValue to obtain the new value. Use ui.originalValue to obtain the original value. Use ui.editorInput to obtain reference to the editor input. | |
ValueChanging | Event which is raised before the editor value is changed. Return false in order to cancel change. It can be raised after loosing focus or on spin events. Function takes arguments evt and ui.
Use ui.owner to obtain reference to igEditor. Use ui.newValue to obtain the new value. Use ui.oldValue to obtain the old value. Use ui.editorInput to obtain reference to the editor input. |
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