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NodeCheckstateChanging Field

Fired prior to changing the checkbox state of a node Function takes arguments evt and ui. Use ui.owner to get a reference to the tree. Use ui.node to get a reference to the node object the checkbox of which is being interacted with. Use ui.currentState to get the current state of the checkbox. Use ui.newState to get the new future state of the checkbox. Use ui.currentCheckedNodes to get the collection of all checked nodes before the new state is applied.
Syntax
'Declaration
 
Public Const NodeCheckstateChanging As System.String
public const System.string NodeCheckstateChanging
Requirements

Target Platforms: Windows 8.1, Windows 8.1, Windows 8, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

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